OpenCoop is a cooperative multiplayer modification for Doom³. Up to 4 Players can fight over Lan or Internet the Id Software campaing, the Addon 'Ressurection Of Evil' or one of 42 custommaps as InHell or ClassicDoom for example. 8/15/2002: DOOM III ALPHA 0.0.2 Doom III was leaked from the E3 by ATI. There was many bugs, and only 3 maps. 11/8/2003: DOOM III BETA 1 We released this first beta, including patchs given by John Carmack. 2/11/2004: DOOM III BETA 2.
Alpha Shotgun Mod is a mod for Doom 3, created by Arl.
Description:
This mod replaces the Doom 3 shotgun with the one seen in the early E3 Alpha.
What this mod does:
-Replacement of the first person shotgun model.
Stec 50 autopilot. -Replacement of the item shotgun model.
-Replacement of the world shotgun model.
-Replacement of the zsec zombie shotgun model. Backgrounds 6 0 – dynamic desktop wallpapers 1920x1080.
-Replacement of the shotgun Hud icon.
-Enhancement of the shotgun textures.
-All cinematic in which the player is seen with the shotgun has been edited to show the alpha shotgun.
Instructions:
Simply place the z_alpha_shotgun.pk4 file inside the Doom 3 'base' directory.
https://natitepet1982.mystrikingly.com/blog/options-excel-mac. Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days Pokemon online site. |
---|---|---|---|---|---|
Doom 3 - v.1.3 | mod | 5.2 MB | 5/25/2005 | 10K | 77 |
Doom 3 | demo | 461.2 MB | 9/20/2004 | 9.6K | 52 |
Doom 3 - v.1.31 | patch | 18.7 MB | 2/5/2007 | 10.8K | 28 |
Doom 3 - Classic Doom 3 v.1.3.1 | mod | 202.5 MB | 2/27/2019 | 1.2K | 25 |
Doom 3 - Doom 3 Hi Def v.2.0b | mod | 7759.6 MB | 4/2/2018 | 1.2K | 18 |
Doom 3 - Prometheus v.1.1 (SP Patch 1) | mod | 768.9 MB | 9/23/2019 | 5.9K | 18 |
Doom 3 - Doom 3 & RoE: Rivarez Edition v.1082018 | mod | 3310.3 MB | 11/4/2018 | 855 | 16 |
Doom 3 - The Lost Mission v.1.2 | mod | 322.9 MB | 5/4/2020 | 609 | 15 |
Doom 3 - ARX: End of Sun v.1.4 beta | mod | 1274 MB | 6/23/2016 | 1.5K | 13 |
Doom 3 - Doom 3: Phobos - Episode 1 v.1.0 | mod | 962.5 MB | 12/17/2018 | 993 | 10 |
Doom 3 - DOOM 2016 (SnapMap) v.24032020 | mod | 18.9 MB | 4/21/2020 | 207 | 9 |
Doom 3 - Overthinked DooM^3 v.11042018 | mod | 1948.5 MB | 9/23/2019 | 2.7K | 8 |
Doom 3 - CstDoom3 v.2.0 | mod | 20.6 MB | 3/1/2020 | 1.1K | 7 |
Doom 3 - Infernal Death Orgy v.1.8 | mod | 1995 MB | 7/30/2017 | 592 | 6 |
Doom 3 - Omega DOOM III v.0.92a | mod | 1941 MB | 3/12/2019 | 1.1K | 6 |
Doom 3 - Alpha Shotgun Mod v.1.0.1.2 | mod | 6.3 MB | 11/28/2019 | 191 | 6 |
Security codes are used to open storage lockers and other sealed areas in Doom 3. They are almost always obtained from PDAs on the same level, via emails or audio log entries. Fallout 4 save game editor pc. Many of the heavy weapons and large powerups are locked up, so the more codes are found, the better equipped the marine becomes.
Note that Level indicates where the code is needed, if different from where it is received.
Game | Level | Source | Code | Where used | Locker ID |
---|---|---|---|---|---|
Doom 3 | Mars City | Adam Berneche | 396 | Locker next to elevator | #001 |
Doom 3 | Mars City Underground | Grant Baston | 531 | Locker in Energy Stabilization Unit | #023 |
Doom 3 | Mars City Underground | Frank Delahue | 842 | Valve control panel (extinguishes fire) | |
Doom 3 | Mars City (revisited) | Mark Caseon | 347 | Locker in medical lab | #017 |
Doom 3 | Mars City (revisited) | Bill Tyson | 584 | Weapons Storage room | |
Doom 3 | Administration | Alan Dorweiler | 586 | Locker next to health station | #013 |
Doom 3 | Administration | www.martianbuddy.com (original releases) Jonathan Moses (BFG Edition) | 0508 | Martian Buddy cabinet | |
Doom 3 | Alpha Labs - Sector 1 | Kyle Berger | 752 | Locker in EPD lab | #009 |
Doom 3 | Alpha Labs - Sector 2 | Andrew Chin | 409 | Damaged locker | #038 |
Doom 3 | Alpha Labs - Sector 2 | Walter Connors | 102 | Locker at top of ladder | #039 |
Doom 3 | Alpha Labs - Sector 3 | Mark Lamia | 123 | Locker at bottom of lift Locker behind locked door Locker in final room | #047 #048 #049 |
Doom 3 | Alpha Labs - Sector 4 | Henry Nelson | 651 | Locker on far side of bridge | #064 |
Doom 3 | Enpro Plant | Theresa Chasar | 972 | Locker in her office | #063 |
Doom 3 | Enpro Plant | Steve Hammer | 734 | Plasma Storage room | |
Doom 3 | Communications: Central Communications Tower | Ben Wolfe | 246 | Locker in Sentry Bot control room | #054 |
Doom 3 | Recycling - Sector 2: Waste Recycling Center | Nick Sadowayj | 483 | Locker near airlock | #003 |
Doom 3 | Monorail: Facility Transport | Charles Hollies | 142 | Locker in security office | #054 |
Doom 3 | Monorail: Facility Transport | Gary Ross | 826 | Monorail airlock | |
Doom 3 | Monorail: Facility Transport | Karl Cullen | 364 | Lockers near turret gun | #078 #079 |
Doom 3 | Delta Labs - Level 1 | Robert Price | 298 | Locker in storage room | #21D |
Doom 3 | Delta Labs - Level 2a | Frank Cinders | 538 | Locker in Records Office | #112 |
Doom 3 | Delta Labs - Level 2a | Michael Abrams | 931 | Office with BFG | #901 |
Doom 3 | Delta Labs - Level 2a | Computer monitor near locker | 972 | Locker next to Halon control panel | #116 |
Doom 3 | Delta Labs - Level 2a | Sticky note on locker | 715 | Locker in Operations Server Room | #114 |
Doom 3 | Delta Labs - Level 2b | Francis Erikson | 259 | Locker in maintenance corridor | #103 |
Doom 3 | Delta Labs - Level 2b | Dr. Michaels | 624 | Lockers in specimen lab | #216 #217 |
Doom 3 | Delta Labs - Level 2b | Jacob Stemmons | 371 | Locker at bottom of lift | #213 |
Doom 3 | Delta Labs - Level 2b | Sticky note on locker | 372 | Locker in Analysis Control | #666 |
Doom 3 | Delta Labs - Level 2b | Elizabeth McNeil | 725 | Storage area 07 | |
Doom 3 | Delta Labs - Level 2b | www.martianbuddy.com (original releases) Jonathan Moses (BFG Edition) | 0508 | Martian Buddy cabinet | |
Doom 3 | Delta Labs - Level 2b | Elizabeth McNeil | 463 | Final room with arch-vile | |
Doom 3 | Delta Labs - Level 3 | Han Lee | 836 | Lockers near large teleporter | #386 #387 |
Doom 3 | Delta Labs - Level 3 | Frank Cerano | 841 | Locker near teleporter control panel | #317 |
Doom 3 | Delta Labs - Level 4 | Jack Gilbert | 579 | Locker in control room | #104 |
Doom 3 | Central Processing: Processing Distribution Center | Bruce Jackson | 571 | Locker near security checkpoint | #452 |
Doom 3 | Central Processing: Processing Distribution Center | Tony Bates | 627 | Door of Lab A | |
Doom 3 | Central Processing: Processing Distribution Center | Charlie Haskell | 468 | Locker in Lab A | #669 |
RoE | Erebus - Level 2: Erebus Dig Site | Marcus Tanner | 516 | Locker in elevator bay | #029 |
RoE | Erebus - Level 3: Erebus Labs | Preston Glenn | 769 | Locker in chemical storage area | #105 |
RoE | Erebus - Level 3: Erebus Labs | Steven Crane | 428 | Sarge's double barrel shotgun case | |
RoE | Erebus - Level 4: Erebus Control | Ron Gibbons | 937 | Locker in Administration Access Locker in main office | #407 #408 |
RoE | Erebus - Level 6: Erebus Station | Fred Grossman | 134 | Lockers in armory | #034 #035 |
RoE | Phobos Labs - Sector 1: Teleportation | Bernard Fresko | 714 | Locker in storage area | #042 |
RoE | Phobos Labs - Sector 2: Molecular Research | Keith Noordzy | 281 | Retracting bridge | |
RoE | Phobos Labs - Sector 3: Main Reactor | Nicolas Haag | 492 | Locker in Reactor Control | #009 |
RoE | Phobos Labs - Revisited: Teleportation | Martian Buddy Blaster (original releases) Patrick Hook (BFG Edition) | 634 | Martian Buddy cabinet | |
RoE | Delta Labs - Unknown | Patrick Hook | 634 | Lockers in specimen lab | #116 #117 |
Lost Mission | Enpro Sector 2 | David Voss | 731 | Double barrel shotgun display case | |
Lost Mission | Underground (Part 1) | Bob Thompson | 631 | Locker in first room | #054 |
Lost Mission | Underground (Part 2) | Phil Anders | 847 | Locker in second revenant room | #108 |
Lost Mission | Exis Labs (Part 1) | Computer monitor across from lockers | 579 | Lockers in security office | #104 |
Lost Mission | Exis Labs (Part 1) | Nasir Adil | 428 | Locker in Teleporter Security | #965 |
Lost Mission | Exis Labs (Part 1) | Dmitry Lebedev | 532 | Locker in bruiser room | #071 |
Lost Mission | Exis Labs (Part 2) | Sticky note on nearby wall | 372 | Lockers in Central Operations | #805 #806 |